absHeight
absHeight: boolean
boundingSphereRadius
boundingSphereRadius: number
earthCentered
earthCentered: boolean
memoryLimit
memoryLimit: number
minRange
minRange: number
outputDepth
outputDepth: boolean
position
quaternionRotate
quaternionRotate: { w: number; x: number; y: number; z: number }
rotate
rotate: { w?: number; x?: number; y?: number; z?: number }
scale
scale: number
src
src: string
textureMaxHeight
textureMaxHeight: number
textureMaxWidth
textureMaxWidth: number
useLight
useLight: boolean
zScale
zScale: number
自畫glTF圖素參數。